AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in Croatia Q4 2022
The fourth quarter of 2022 saw mixed performance trends for the top 5 hybridcasual games on Android in Croatia, with varying weekly downloads, revenue, and active user metrics.
In the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in Croatia exhibited a range of performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Stumble Guys by Scopely saw a peak in weekly revenue at around $10.1K in early October, followed by a gradual decline, ending the quarter at approximately $4.8K. Weekly downloads fluctuated, reaching a high of 9.9K in the last week of December. Active users decreased from around 61.2K in late September to about 47K by the end of December.
Survivor.io from Habby experienced stable yet modest weekly revenue, peaking at approximately $827 in late October. Downloads consistently dropped from 2.9K in late September to around 1.2K by the end of the year. Active users also saw a decrease, from about 7.7K in late September to roughly 7K in the last week of December.
Rush Royale: Tower Defense TD by MY.GAMES B.V. showed a significant boost in weekly revenue towards the end of December, reaching around $955. Weekly downloads remained relatively low but stable, peaking at 437 in the final week of December. Active users saw an increase from 3.2K in late September to about 3.6K by the end of the quarter.
Art of War: Legions from Fastone Games HK had varied weekly revenue, with a peak of approximately $873 in late November. Downloads remained low throughout the quarter, peaking at 70 in mid-October. Active users fluctuated, ending the quarter with around 902 users, up from 1.1K in late September.
Triple Match 3D by Boombox Games LTD saw an increase in weekly revenue towards the end of the quarter, peaking at around $404 in mid-December. Downloads saw a low of 160 in mid-December but recovered to 408 by the last week of the year. Active users increased slightly, ending the quarter at about 1.5K.
For more insights and detailed analytics on app performance, visit Sensor Tower.